AI Insights · Timothy · October 2021
Top 5 Match 3 Games in Central America for Q3 2021
Discover the performance of the top 5 Match 3 games in Central America for the third quarter of 2021, including weekly downloads, revenue, and active user trends.
The third quarter of 2021 saw notable performances from the top 5 Match 3 games in Central America. Below, we delve into the weekly trends for downloads, revenue, and active users for these popular games.
Empires & Puzzles: Match 3 RPG from Small Giant Games experienced fluctuations in its weekly revenue, peaking at approximately $22K in the last week of June and maintaining figures around $20K for most of the quarter. Weekly downloads showed a decline from 4.5K at the start of the quarter to around 2.5K by the end. Active users saw a gradual decrease from 27.7K to 21.9K.
DRAGON BALL Z DOKKAN BATTLE by Bandai Namco Entertainment Inc. showed a significant spike in weekly revenue early in July, reaching approximately $25K, but later stabilizing to lower figures around $6K to $16K. The game saw high weekly downloads, peaking at 34.1K in mid-July, while active users increased from 28.9K to a peak of 43.8K before settling around 37.9K.
Legendary: Game of Heroes from PerBlue Entertainment, Inc. had a varied revenue pattern, peaking at $11.5K in late August, but generally staying between $1.4K and $5.8K. Downloads were minimal, with the highest being 18 in late August. Active users remained relatively stable, averaging around 1.1K throughout the quarter.
Puzzles & Survival by BUILDING-BLOCKS NETWORK TECHNOLOGY CO., LIMITED showed consistent weekly revenue, generally around $3K to $4.4K, with a peak in mid-September. Downloads fluctuated, with highs around 13.4K at the start of the quarter and lows near 1.9K. Active users saw a decline from 18.9K to 12.1K over the three months.
Bubble Witch 3 Saga from King maintained a steady weekly revenue, fluctuating between $3K and $4.3K. The game enjoyed high weekly downloads, peaking at 22.5K in mid-August. Active users remained strong, averaging around 245K to 260K throughout the quarter.
These insights are sourced from Sensor Tower, where you can find more detailed data and analysis.